Editing Reset

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'''Resetting''' is a gameplay mechanic in the {{SER}} utilized when the system is either turned off or its reset button is pressed, causing any unsaved progress to be lost. In all games prior to {{NL}}, [[Mr. Resetti]] appears when the [[player]] begins the play session after resetting, giving a long lecture on the cons of resetting the game. After multiple resets in {{PG}}, {{CF}}, or {{NL|nolink}}, [[Don Resetti]] will appear in place of Mr. Resetti, who merely gives the player a warning rather than a full rant.
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'''Resetting''' is a gameplay mechanic in the {{SER}} utilized when the system is either turned off or its reset button is pressed, without the game saving. In all games prior to {{NL}}, [[Mr. Resetti]] appears when the [[player]] begins the play session after resetting, giving a long lecture on the cons of resetting the game. After multiple resets in {{PG}}, {{CF}}, or {{NL|nolink}}, [[Don Resetti]] will appear in place of Mr. Resetti, who merely gives the player a warning rather than a full rant.
  
 
In {{NL|nolink}}, Resetti only appears once, unless the [[Resetti Surveillance Center]] [[public works project]] is built, at a cost of 368,000 [[Bell]]s. Until the Center is built, [[Isabelle]] will take the place of Mr. Resetti and remind the player about saving when the game is reset.
 
In {{NL|nolink}}, Resetti only appears once, unless the [[Resetti Surveillance Center]] [[public works project]] is built, at a cost of 368,000 [[Bell]]s. Until the Center is built, [[Isabelle]] will take the place of Mr. Resetti and remind the player about saving when the game is reset.

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