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[[File:First Generation Title Screens.png|thumb|500px|The title screens for the five different versions.]]
 
[[File:First Generation Title Screens.png|thumb|500px|The title screens for the five different versions.]]
The '''first generation''' of games in the {{SER}} refers to the first few games based on the original {{DnM}}, which were released between 2001 and 2006 and all use the same game engine and share much of the same assets and gameplay.
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The '''first generation''' of games in the {{SER}} refers to the first few games based on the original {{DnM}}, which were released between 2001 and 2006 and all use the same game engine and share much of the same assets and gameplay. While {{PG}} was the only one of these to see a release in the west, there are five distinct versions of what [[Nintendo]] considers three different game titles.
 
 
After the release of {{DnM|nolink}} on the [[Nintendo 64]] in April 2001, the game was expanded and ported to the [[Nintendo GameCube]] in Japan as {{DnM+}} in December 2001. {{DnM+|nolink}} was then localized for Western audiences and released as {{PG}} in North America in September 2002 and later in Australia and Europe. {{PG|nolink}} was then re-localized back into Japanese and further expanded as {{DnMe+}} in June 2003. In June 2006, the original {{DnM|nolink}} was localized for China and released on the [[iQue Player]] as {{iQue}} five years after its initial release.
 
 
 
Each of the three original Japanese games ({{DnM|nolink}}, {{DnM+|nolink}}, and {{DnMe+|nolink}}) features different content, with each version expanding on the previous one. Additionally, {{PG|nolink}} features numerous differences from {{DnM+|nolink}} as a result of its localization to account for cultural differences, as does {{iQue|nolink}} from {{DnM|nolink}}.
 
  
 
Briefly, the five versions are:
 
Briefly, the five versions are:
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*{{DnMe+}} (2003, Nintendo GameCube)
 
*{{DnMe+}} (2003, Nintendo GameCube)
 
*{{iQue}} (2006, [[iQue Player]])
 
*{{iQue}} (2006, [[iQue Player]])
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Despite their numerous differences, {{DnM+|nolink}} and {{PG|nolink}} are considered two versions of the same game title, as are {{DnM|nolink}} and {{iQue|nolink}}.
 
{{clear}}
 
{{clear}}
 
==Detailed overview==
 
==Detailed overview==
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|-
 
|-
 
| [[File:DnM+ Box.png|200px]]<br><big>'''{{DnM+}}'''<br>どうぶつの森+</big>|| [[File:GameCube Square Logo.jpg|100px]]<br>[[Nintendo GameCube]]<br>{{Flag|JPN}} December 14, 2001  
 
| [[File:DnM+ Box.png|200px]]<br><big>'''{{DnM+}}'''<br>どうぶつの森+</big>|| [[File:GameCube Square Logo.jpg|100px]]<br>[[Nintendo GameCube]]<br>{{Flag|JPN}} December 14, 2001  
| style="text-align:left;padding:10px;"|{{DnM+}} (''Animal Forest+'') is an upgraded port and expansion of {{DnM|nolink}} for the [[Nintendo GameCube]], again released in Japan only. This and the other GameCube titles emulate N64 graphics and audio from {{DnM|nolink}}, although the game code itself is not emulated.<br><br>{{DnM+|nolink}} added many new [[special character|character]]s, locations such as the [[museum]] and [[Able Sisters]], events, items and creatures, quality of life changes, and compatibility with the [[Game Boy Advance]] for the {{AI}} minigame linked to the [[Animal Island]] location in the GameCube game. Several series of [[e-Reader cards]] were released as a tie in.
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| style="text-align:left;padding:10px;"|{{DnM+}} (''Animal Forest+'') is an upgraded port and expansion of {{DnM|nolink}} for the [[Nintendo GameCube]], again released in Japan only. This and the other GameCube titles emulate N64 assets from {{DnM|nolink}}, although the game itself is not emulated.<br><br>{{DnM+|nolink}} added many new [[special character|character]]s, locations such as the [[museum]] and [[Able Sisters]], events, items and creatures, quality of life changes, and compatibility with the [[Game Boy Advance]] for the {{AI}} minigame linked to the [[Animal Island]] location in the GameCube game. Several series of [[e-Reader cards]] were released as a tie in.
 
|-
 
|-
 
| [[File:PG Box NA.png|200px]]<br><big>'''{{PG}}'''</big>|| [[File:GameCube Square Logo.jpg|100px]]<br>[[Nintendo GameCube]]<br>{{Flag|USA}} September 16, 2002<br>{{Flag|AUS}} October 17, 2003<br>{{Flag|EUR}} September 24, 2004  
 
| [[File:PG Box NA.png|200px]]<br><big>'''{{PG}}'''</big>|| [[File:GameCube Square Logo.jpg|100px]]<br>[[Nintendo GameCube]]<br>{{Flag|USA}} September 16, 2002<br>{{Flag|AUS}} October 17, 2003<br>{{Flag|EUR}} September 24, 2004  
 
| style="text-align:left;padding:10px;"|{{PG}} is the international version of {{DnM+|nolink}}, the first to be released outside of Japan. Many Japanese cultural references in characters, events, items and dialogue were removed in favor of those familiar to Western audiences, including additional content not seen in {{DnM+|nolink}}. Another notable addition was direct compatibility with the [[e-Reader]] through the [[GameCube – Game Boy Advance link cable]], allowing for gifts to be scanned directly into the GameCube game instead of just the GBA.
 
| style="text-align:left;padding:10px;"|{{PG}} is the international version of {{DnM+|nolink}}, the first to be released outside of Japan. Many Japanese cultural references in characters, events, items and dialogue were removed in favor of those familiar to Western audiences, including additional content not seen in {{DnM+|nolink}}. Another notable addition was direct compatibility with the [[e-Reader]] through the [[GameCube – Game Boy Advance link cable]], allowing for gifts to be scanned directly into the GameCube game instead of just the GBA.
  
{{PG|nolink}} first released in North America in 2002, with versions in Australia and Europe releasing in 2003 and 2004 respectively. The Australian version is mostly identical to the North American version. The European version removed e-Reader support, made minor changes to events, dialog, and models/textures. It also features translations into Spanish, French, German, and Italian.
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{{PG|nolink}} first released in North America in 2002, with versions in Australia and Europe releasing in 2003 and 2004 respectively. The Australian version is mostly identical to the North American version. The European version removed e-Reader support, made minor changes to events, dialog, and models/textures, and features translations into Spanish, French, German, and Italian.
 
|-
 
|-
 
| [[File:DnMe+ Outer Box.png|200px]]<br><big>'''{{DnMe+}}'''<br>どうぶつの森 e+</big>|| [[File:GameCube Square Logo.jpg|100px]]<br>[[Nintendo GameCube]]<br>{{Flag|JPN}} June 27, 2003
 
| [[File:DnMe+ Outer Box.png|200px]]<br><big>'''{{DnMe+}}'''<br>どうぶつの森 e+</big>|| [[File:GameCube Square Logo.jpg|100px]]<br>[[Nintendo GameCube]]<br>{{Flag|JPN}} June 27, 2003
| style="text-align:left;padding:10px;"|{{DnMe+}} (''Animal Forest e+''), also released for the GameCube, is a re-adaptation of {{PG|nolink}} and its unique content back into Japanese, as well as adding even more content never seen outside of Japan.<br><br>Since direct e-Reader compatibility was not a feature in {{DnM+|nolink}}, the highlighted feature of ''e+'' was the ability to scan both {{DnM+|nolink}} and new {{DnMe+|nolink}} cards into the game, to receive gifts like in {{PG|nolink}} or more notably invite a villager directly to the player's village. This included 83 new villagers that could only be invited with their e-Reader cards, as well as 12 new [[K.K. Slider songs]] and [[design]]s.<br><br>Other new features include conversations between two villagers, entering [[Tom Nook's store]] at night with a shovel or axe, the [[Reset Surveillance Center]], [[Animal Island]] becoming a loan instead of a GBA link, and [[Doubutsu no Mori e+: Doubutsu-tachi to Asobou!|a collection of GBA minigames]] playable at the wishing well.
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| style="text-align:left;padding:10px;"|{{DnMe+}} (''Animal Forest e+''), also released for the GameCube, is considered the third game in the series. It is a re-adaptation of {{PG|nolink}} and its unique content back into Japanese, as well as adding even more content never seen outside of Japan.<br><br>Since direct e-Reader compatibility was not a feature in {{DnM+|nolink}}, the highlighted feature of ''e+'' was the ability to scan both {{DnM+|nolink}} and new {{DnMe+|nolink}} cards into the game, to receive gifts like in {{PG|nolink}} or more notably invite a villager directly to the player's village. This included 83 new villagers that could only be invited with their e-Reader cards, as well as 12 new [[K.K. Slider songs]] and [[design]]s.<br><br>Other new features include conversations between two villagers, entering [[Tom Nook's store]] at night with a shovel or axe, the [[Reset Surveillance Center]], [[Animal Island]] becoming a loan instead of a GBA link, and [[Doubutsu no Mori e+: Doubutsu-tachi to Asobou!|a collection of GBA minigames]] playable at the wishing well.
 
|-
 
|-
 
| [[File:DnM iQue Poster.jpg|200px]]<br><big>'''{{iQue}}'''<br>动物森林</big>|| [[File:IQue Player Logo.png|250px]]<br>[[iQue Player]]<br>{{Flag|CHN}} June 1, 2006
 
| [[File:DnM iQue Poster.jpg|200px]]<br><big>'''{{iQue}}'''<br>动物森林</big>|| [[File:IQue Player Logo.png|250px]]<br>[[iQue Player]]<br>{{Flag|CHN}} June 1, 2006

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