Editing Paradise Planning

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After purchasing and downloading the DLC, the player receives a call from [[Tom Nook]]  telling them to visit the [[airport]]. Lottie is introduced here and tells the player that they can work at Paradise Planning on the main island of the archipelago. Afterward, the player can access Paradise Planning by talking to [[Orville]] and choose "I want to go to work" option. During the flying, the player sees an introduction trailer for the archipelago. After their arrival, the player is greeted by Niko and they follow him to the office.
 
After purchasing and downloading the DLC, the player receives a call from [[Tom Nook]]  telling them to visit the [[airport]]. Lottie is introduced here and tells the player that they can work at Paradise Planning on the main island of the archipelago. Afterward, the player can access Paradise Planning by talking to [[Orville]] and choose "I want to go to work" option. During the flying, the player sees an introduction trailer for the archipelago. After their arrival, the player is greeted by Niko and they follow him to the office.
  
Once the player arrives at the main office, Lottie will set the player up, and require them to wear their staff uniform. After they are dressed up, the player gets to work with their first client, [[Eloise]]. If Eloise is already on the player's island, then the following villagers will show up in order until there is a villager that is not already on the player's island: [[Olivia]], [[Julia]], [[Willow]], [[Friga]], [[Blanche]], [[Cleo]], [[Vivian]], [[Purrl]], [[Bree]], [[Blaire]], and [[Tasha]].
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Once the player arrives at the main office, Lottie will set the player up, and require them to wear their staff uniform. After they are dressed up, the player gets to work with their first client, [[Eloise]]. If Eloise is already on the player's island, then the following villagers will show up in order until there is a villager that is not already on the player's island.: [[Olivia]], [[Julia]], [[Willow]], [[Friga]], [[Blanche]], [[Cleo]], [[Vivian]], [[Purrl]], [[Bree]], [[Blaire]], and [[Tasha]].
  
 
Throughout the player's interim as house designer, the player will learn abilities such as [[polishing]], [[soundscapes]], {{I|partition wall|NH}}s, pillars, counters, lighting, and room resizing. Eventually, the player is tasked to develop five facilities—the [[school]], [[café]], [[restaurant]], [[hospital]], and [[apparel shop]], in order to attract visitors to develop their Paradise Planning homes. After completing a house or a facility, the player will earn [[Poki]], the local currency used throughout the archipelago. The player's salary increases the more the player's status grows.
 
Throughout the player's interim as house designer, the player will learn abilities such as [[polishing]], [[soundscapes]], {{I|partition wall|NH}}s, pillars, counters, lighting, and room resizing. Eventually, the player is tasked to develop five facilities—the [[school]], [[café]], [[restaurant]], [[hospital]], and [[apparel shop]], in order to attract visitors to develop their Paradise Planning homes. After completing a house or a facility, the player will earn [[Poki]], the local currency used throughout the archipelago. The player's salary increases the more the player's status grows.

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